HYPER JUMP

HYPER JUMP

SERVICES

Audio Direction
Sound Design

LOCATION

London, UK

YEAR

2025

CREDITS

Programmer
Oligue

Art + Animation
Rubén Ariza

Art
Zoica

UI/UX + Project Management
Norbert

INFO

A tense sci-fi puzzle game where you guide Bob through a collapsing star-bound ship by manipulating malfunctioning systems - no direct communication, just rising heat and time slipping away.

Built entirely from scratch in under seven days with original audio, art and code crafted by a small team. Hyper Jump blends a clean, minimal 2D art style with atmospheric sound design to heighten tension and keep players racing toward escape.